Star Wars Galaxy of Heroes – Game Design Quick Review

This is a great, huge, complex game.  Way bigger than you think when first starting out.  If you are a Star Wars fan you will geek out for about the first month you play this game.  It has characters to collect, and power up.  Fights for the Light Side, and the Dark Side.  Plenty of things to collect to power up your characters (armor, boosts, etc).  And that is where the problem starts.

There is honestly too much to do.  You can spend 30+ minutes in this game every day just trying to knock out the daily mission list.  Then if you join a guild (and you should), expect more raids for the team and helping each other out.  This starts to feel like an MMO style treadmill after a while.

Pay to Win downfall?

The real downfall for me was the constant (I mean as in 10 times a day sometimes) bombardment of ads to buy something.  They have premium skills and characters you can spend tons of money on.  If the rumors are to be believed this game has made close to $1 billion across all platforms since launch.  The pay to win aspect, and the constant buy this limited time character or power, and then this one, then this one just really wears on you after a while.

Still a great AAA game title that is really free to play, as long as you don’t want to get competitive or win PVP very often.

TWD: No Man’s Land – Game Deconstruction

The Walking Dead: No Man’s Land is a huge licensed property that ties into the TV show.  But don’t think you can’t learn some lessons from it.  It has great game design at the core, and then layers on a lot of complexity.

Not casual, needs commitment

The game suffers from too much to do after a while.  If you want the level of commitment of an MMORPG this is a great game.  If you want to play casually for 10-15 minutes at a time this will frustrate the heck out of you.

Watch the video above for some idea of the levels of complexity in the game.  I personally loved the cinematography and the characters.  The main game loop is a turn based combat system that is satisfying and gory for fans of the show.

Additional Links and References

Official Website for TWD No Man’s Land

IGN Game Review for TWDNML

Free 2 Play Game Deconstruction Series on YouTube

I started a game deconstruction series on YouTube where I break down Free 2 Play titles.



So far I have only done a few games.  Idle Heroes, BBTAN, Scale, and Ballz.  But I will add more over time.

The purpose is to look at the game from a game design / mechanic standpoint.  What works, and what doesn’t?  Lots of games are missing some small tweaks that could have a big impact on player engagement.